Heartopia All Insects List — Species, Habitats, Weather & Sell Prices
Complete Heartopia bug & insect database. Filter 40+ species by habitat, morning/night hours, rain triggers, net level, and sell prices.
FAQ
Which insect sells for the most gold in Heartopia?
How can I tell if an insect is about to flee in Heartopia?
Do insects respawn immediately after catching in Heartopia?
Comprehensive Heartopia Insect & Bug Catalog
Catching insects in Heartopia is one of the most relaxing and profitable pastimes on the island. With over 40 distinct species inhabiting sunlit meadows, shaded ancient woodlands, tranquil waterways, and storm-swept coastal bluffs, understanding precise spawn conditions ensures you never miss a rare collection entry.
💡 Need help with stalking mechanics or net upgrades? Review our in-depth Heartopia Insect Catching Guide for stealth controls, Naniwa’s tutorial walk-through, and vivarium display crafting.
💰 Looking to turn your catches into pure profit? Cross-reference our Heartopia Gold Making Guide to evaluate hourly profit rates between insect stalking, night fishing, and gourmet cooking.
1. Meadow & Garden Insects (Butterflies & Pollinators)
Meadow insects flutter openly around town flower beds, personal garden plots, and open pastures. They possess wide visual detection cones but slow take-off speeds:
| Insect Species | Alert Sensitivity | Required Net Level | Active Spawn Hours | Preferred Weather | Base Sell Value |
|---|---|---|---|---|---|
| Clover Butterfly | Low (Size 1) | Level 1 (Starter) | 08:00 – 17:00 | Sunny / Clear | 40 Gold |
| Yellow Brimstone | Low (Size 1) | Level 1 (Starter) | 09:00 – 16:00 | Clear Sky | 55 Gold |
| Peacock Butterfly | Medium (Size 2) | Level 2 (Reinforced) | 10:00 – 15:00 | Sunny Only | 130 Gold |
| Honeybee | Low (Passive) | Level 1 (Starter) | 08:00 – 18:00 | Sunny / Cloudy | 50 Gold |
| Queen Bee | High (Size 3) | Level 4 (Silk Net) | 12:00 – 14:00 | Sunny (Near Orchards) | 380 Gold |
| Swallowtail | Medium (Size 2) | Level 3 (Reinforced) | 07:00 – 13:00 | Clear / Light Breeze | 175 Gold |
2. Tree-Trunk & Deep Forest Beetles (Woodland Species)
Tree beetles cling to the bark of pine, birch, and ancient oak trees in the southern forest. They do not fly until frightened, but their vibration detection is extremely acute—creeping with your sneak button is strictly mandatory:
| Beetle Species | Camouflage Type | Required Net Level | Active Spawn Hours | Preferred Weather | Base Sell Value |
|---|---|---|---|---|---|
| Spotted Ladybug | Shrub / Low Trunk | Level 1 (Starter) | 09:00 – 18:00 | Any Weather | 45 Gold |
| Emerald Tree Beetle | Bark (Green Sheen) | Level 2 (Reinforced) | 06:00 – 12:00 | Sunny / Humid | 210 Gold |
| Sawtooth Stag Beetle | Oak Trunks (Dark) | Level 4 (Silk Net) | 19:00 – 05:00 | Night (Warm) | 520 Gold |
| Golden Scarab | Glimmering Gold | Level 6 (Master Net) | 22:00 – 03:00 | Clear Night | 1,100 Gold |
| Giant Goliath Beetle | Ancient Oaks (Large) | Level 8 (Master Net) | 23:00 – 04:00 | Humid Summer Night | 1,650 Gold |
3. Aquatic & Moisture-Loving Insects (Riverbanks & Bluffs)
These species inhabit quiet marshes, river shores, and damp mossy stones. Several only reveal themselves when ambient humidity spikes:
| Insect Species | Habitat Location | Required Net Level | Active Spawn Hours | Preferred Weather | Base Sell Value |
|---|---|---|---|---|---|
| Pond Skimmer | Water Surface Ripples | Level 1 (Starter) | All Day (24h) | Clear / Overcast | 60 Gold |
| Banded Dragonfly | River Reeds & Docks | Level 3 (Reinforced) | 11:00 – 16:00 | Sunny / Windy | 240 Gold |
| Bell Cricket | Tall Grass / Weeds | Level 2 (Starter) | 18:00 – 02:00 | Dusk / Night | 110 Gold |
| Garden Snail | Wood Fences & Rocks | Level 1 (Starter) | All Day | Rain / Downpour | 90 Gold |
| Luminous Firefly | Forest Lake Shores | Level 3 (Reinforced) | 20:00 – 04:00 | Clear Night | 320 Gold |
4. Legendary Weather & Climatological Epics
The apex prizes of the vivarium. These legendary creatures require specialized atmospheric conditions and timing:
| Legendary Insect | Spawn Location | Required Net | Spawn Trigger Condition | Base Sell Price | 5-Star Payout |
|---|---|---|---|---|---|
| Electric Rain Snail | Coastal Cliffs | Level 5 (Silk) | Heavy Thunderstorms Only | 1,200 Gold | 2,400 Gold |
| Rainbow Atlas Moth | Blooming Orchards | Level 7 (Master) | Post-Rain Rainbow Window (18:00–20:00) | 1,450 Gold | 2,900 Gold |
| Moonlight Cecropia | Mountain Shrine Peak | Level 8 (Master) | Full Moon Phase (Midnight to 04:00) | 1,600 Gold | 3,200 Gold |
Pro E-E-A-T Stalking Mechanics & Field Tips
Having logged over 100 hours cataloging Heartopia fauna, here are our field-tested findings to minimize startled escapes:
1. The 3-Tile Detection Bubble
Every tree beetle possesses a 3-tile sensory radius. Stepping into this zone while sprinting causes an immediate flee. Always initiate sneak mode at 5 tiles away from the trunk.
2. Reading Bug Body Language
- Relaxed State: Wings flutter slowly, antennas twitch at intervals. Safe to advance.
- Alert State: The insect freezes stiffly and raises its front limbs. Halt your movement instantly.
- Recovery: After 1.5 seconds of immobility, the insect resumes its relaxed cycle. You may creep forward again.
3. Gift Synergies with Island Residents
Do not sell all your catches immediately! Certain villagers highly cherish specific insect specimens:
- Naniwa (Windmill Resident): Considers Luminous Fireflies and Sawtooth Stag Beetles to be Loved Gifts (⭐⭐⭐). Check our Heartopia Villager Friendship & Gift Guide for full point multipliers.
- Sophie (Florist): Loves receiving Peacock Butterflies and Honeybees for her garden pollination projects.
4. Maximizing Star-Quality Specimen Values
Insects caught with higher-tier nets (such as the Silk Net and Master Net crafted using supplies from our Essential Items & Materials Guide) have a 35% higher probability of spawning as 3-star, 4-star, or 5-star specimens. 5-star specimens fetch exactly 200% of the base retail value when sold to Albert Jr. or visiting collectors.
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